Scooter Rider Modelling
Modelling the scooter rider is becoming epic in itself and requires its own page...
Current Workflow looks like the following:
Daz3D used to manipulate rider model
Daz3D has no concept of size (yes insane) so I have to export the model to Rhino3D* and measure off that
I then have to measure myself and build a reference framework with my dimensions in Rhino3D
I then take the reference framework and scale the Daz3D model in proportion to that reference
I then import the scooter model into Daz3D as reference for sitting positions
I then manipulate the properly scaled rider to sit in different positions and then export the result
* Rhino3D views of the model show fingers missing but this appears to be a bug in Rhino3D as ParaView shows that model as complete.
Here is the result...